在线看毛片网站电影-亚洲国产欧美日韩精品一区二区三区,国产欧美乱夫不卡无乱码,国产精品欧美久久久天天影视,精品一区二区三区视频在线观看,亚洲国产精品人成乱码天天看,日韩久久久一区,91精品国产91免费

<menu id="6qfwx"><li id="6qfwx"></li></menu>
    1. <menu id="6qfwx"><dl id="6qfwx"></dl></menu>

      <label id="6qfwx"><ol id="6qfwx"></ol></label><menu id="6qfwx"></menu><object id="6qfwx"><strike id="6qfwx"><noscript id="6qfwx"></noscript></strike></object>
        1. <center id="6qfwx"><dl id="6qfwx"></dl></center>

            新聞中心

            EEPW首頁(yè) > 嵌入式系統(tǒng) > 設(shè)計(jì)應(yīng)用 > 組態(tài)王與單片機(jī)通信協(xié)議3

            組態(tài)王與單片機(jī)通信協(xié)議3

            作者: 時(shí)間:2016-11-27 來(lái)源:網(wǎng)絡(luò) 收藏
            浮點(diǎn)數(shù)格式的轉(zhuǎn)換:

            1)ASCII碼到浮點(diǎn)數(shù):

            本文引用地址:http://www.biyoush.com/article/201611/322099.htm

            float C4toD(char * c)

            {

            BYTEHd[30], Jiema[30];

            floatDTc[30];

            floatDecimal = 0;

            memset(Hd, 0, sizeof(Hd));

            memset(Jiema, 0, sizeof(Jiema));

            memset(DTc, 0, sizeof(DTc));

            floatreturnflo = 0;

            BOOLShuFU = FALSE, JieFU = FALSE;

            if((c[7] > 0x40) && (c[7] < 0x47))

            Hd[7] = ((c[7]- 0x37) & 0x0f);

            else if((c[7] > 0x60) && (c[7] < 0x67))

            Hd[7] = ((c[7]- 0x57) & 0x0f);

            else

            Hd[7] = ((c[7]- 0x30) & 0x0f);

            if((c[6] > 0x40) && (c[6] < 0x47))

            Hd[6] = ((c[6]- 0x37) & 0x0f);

            else if((c[6] > 0x60) && (c[6] < 0x67))

            Hd[6] = ((c[6]- 0x57) & 0x0f);

            else

            Hd[6] = ((c[6]- 0x30) & 0x0f);

            DTc[2] = (float)(((float)(Hd[6] * 16.0) + (float)(Hd[7])) / 256.0);

            if((c[5] > 0x40) && (c[5] < 0x47))

            Hd[5] = ((c[5]- 0x37) & 0x0f);

            else if((c[5] > 0x60) && (c[5] < 0x67))

            Hd[5] = ((c[5]- 0x57) & 0x0f);

            else

            Hd[5] = ((c[5]- 0x30) & 0x0f);

            if((c[4] > 0x40) && (c[4] < 0x47))

            Hd[4] = ((c[4]- 0x37) & 0x0f);

            else if((c[4] > 0x60) && (c[4] < 0x67))

            Hd[4] = ((c[4]- 0x57) & 0x0f);

            else

            Hd[4] = ((c[4]- 0x30) & 0x0f);

            DTc[1] = (float)((((float)(Hd[4] * 16.0) + (float)Hd[5]) + DTc[2]) / 256.0);

            if((c[3] > 0x40) && (c[3] < 0x47))

            Hd[3] = ((c[3]- 0x37) & 0x0f);

            else if((c[3] > 0x60) && (c[3] < 0x67))

            Hd[3] = ((c[3]- 0x57) & 0x0f);

            else

            Hd[3] = ((c[3]- 0x30) & 0x0f);

            if((c[2] > 0x40) && (c[2] < 0x47))

            Hd[2] = ((c[2]- 0x37) & 0x0f);

            else if((c[2] > 0x60) && (c[2] < 0x67))

            Hd[2] = ((c[2]- 0x57) & 0x0f);

            else

            Hd[2] = ((c[2]- 0x30) & 0x0f);

            Decimal = (float)(((float)(Hd[2] * 16) + (float)(Hd[3]) + DTc[1])/ 256.0);

            if((c[1] > 0x40) && (c[1] < 0x47))

            Jiema[1] = ((c[1]- 0x37) & 0x0f);

            else if((c[1] > 0x60) && (c[1] < 0x67))

            Jiema[1] = ((c[1]- 0x57) & 0x0f);

            else

            Jiema[1] = ((c[1]- 0x30) & 0x0f);

            if((c[0] > 0x40) && (c[0] < 0x47))

            Jiema[0] = ((c[0]- 0x37) & 0x0f);

            else if((c[0] > 0x60) && (c[0] < 0x67))

            Jiema[0] = ((c[0]- 0x57) & 0x0f);

            else

            Jiema[0] = ((c[0]- 0x30) & 0x0f);

            ShuFU = ((Jiema[0] & 0x08) >> 3) > 0;

            JieFU = ((Jiema[0] & 0x04) >> 2) > 0;

            Jiema[2] = (Jiema[0] & 0x03) * 16 + Jiema[1];

            if(JieFU)

            returnflo = (float)pow(2, (-1) * Jiema[2]) * Decimal;

            else

            returnflo = (float)pow(2, Jiema[2]) * Decimal;

            if(ShuFU)

            returnflo = (-1) * returnflo;

            return returnflo;

            }

            2)浮點(diǎn)數(shù)到ASCII碼:

            void D4toC(char * c,float d)

            {

            BYTEi = 0, Jiema = 0;

            charinbyte1[30];

            BOOLShuFu = FALSE, JieFu = FALSE;

            intinbyte2 = 0, inbyte3 = 0, inbyte4 = 0;

            charafterbyte2[30], afterbyte3[30], afterbyte4[30];

            floatF_afterbyte2 = 0, F_afterbyte3 = 0, F_afterbyte4 = 0;

            memset(inbyte1, 0x30, sizeof(inbyte1));

            memset(afterbyte2, 0x30, sizeof(afterbyte2));

            memset(afterbyte3, 0x30, sizeof(afterbyte3));

            memset(afterbyte4, 0x30, sizeof(afterbyte4));

            inbyte1[10] = 0x0;

            afterbyte2[10] = 0x0;

            afterbyte3[10] = 0x0;

            afterbyte4[10] = 0x0;

            if(d == 0)

            {

            for(int j = 0; j < 8; j++)

            c[j] = 0x30;

            return;

            }

            if(d < 0)

            {

            ShuFu = TRUE;

            d = (-1) * d;

            }

            while(d > 1)

            {

            d =(float)(d / 2.0);

            i ++;

            }

            while(d <= 0.5)

            {

            JieFu = TRUE;

            d = (float)(d * 2.0);

            i ++;

            }

            if(d == 1)

            {

            for(int j = 2; j < 8; j++)

            c[j] = 0x46;

            }

            else

            {

            inbyte2 = (int)(d * 256);

            F_afterbyte2 = (d * 256) - (int)(d * 256);

            inbyte3 = (int)(F_afterbyte2 * 256);

            F_afterbyte3 = (F_afterbyte2 * 256) - (int)(F_afterbyte2 * 256);

            inbyte4 = (int)(F_afterbyte3 * 256);

            F_afterbyte4 = (F_afterbyte3 * 256) - (int)(F_afterbyte3 * 256);

            itoa(inbyte2, afterbyte2, 16);

            itoa(inbyte3, afterbyte3, 16);

            itoa(inbyte4, afterbyte4, 16);

            if(inbyte2 == 0)

            {

            c[2] = 0x30;

            c[3] = 0x30;

            }

            else if(inbyte2 < 16)

            {

            c[2] = 0x30;

            c[3] = afterbyte2[0];

            }

            else

            {

            c[2] = afterbyte2[0];

            c[3] = afterbyte2[1];

            }

            if(inbyte3 == 0)

            {

            c[4] = 0x30;

            c[5] = 0x30;

            }

            else if(inbyte3 < 16)

            {

            c[4] = 0x30;

            c[5] = afterbyte3[0];

            }

            else

            {

            c[4] = afterbyte3[0];

            c[5] = afterbyte3[1];

            }

            if(inbyte4 == 0)

            {

            c[6] = 0x30;

            c[7] = 0x30;

            }

            else if(inbyte4 < 16)

            {

            c[6] = 0x30;

            c[7] = afterbyte4[0];

            }

            else

            {

            c[6] = afterbyte4[0];

            c[7] = afterbyte4[1];

            }

            }

            if(JieFu)

            {

            if(i > 0x3f)

            i = 0x3f;

            }

            else if(i > 0x32)

            i = 32;

            if(ShuFu)

            i = i | 0x80;

            if(JieFu)

            i = i | 0x40;

            itoa(i, inbyte1, 16);

            if(inbyte1 == 0)

            {

            c[0] = 0x30;

            c[1] = 0x30;

            }

            else if(i < 16)

            {

            c[0] = 0x30;

            c[1] = inbyte1[0];

            }

            else

            {

            c[0] = inbyte1[0];

            c[1] = inbyte1[1];

            }

            for(i = 0; i < 8; i ++)

            {

            if((c[i] > 0x60) && (c[i] < 0x67))

            c[i] = c[i] - 0x20;

            }

            c[8] = 0x00;

            }



            評(píng)論


            技術(shù)專區(qū)

            關(guān)閉