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            EEPW首頁 > 嵌入式系統(tǒng) > 設(shè)計應(yīng)用 > ucos II+ucGUI+s3c2410+LCD+觸摸屏整合

            ucos II+ucGUI+s3c2410+LCD+觸摸屏整合

            作者: 時間:2016-10-08 來源:網(wǎng)絡(luò) 收藏

            #if GUI_SUPPORT_MEMDEV

            GUI_SelectLCD();

            #else

            LCD_SetClipRectMax();//LCD_L0_GetRect

            #endif

            pContext->pLCD_HL = LCD_HL_APIList;

            pContext->pAFont = GUI_DEFAULT_FONT;

            pContext->pClipRect_HL = GUI_Context.ClipRect;

            pContext->PenSize = 1;

            pContext->DrawMode = GUI_DRAWMODE_NORMAL;//add

            pContext->TextMode = GUI_TEXTMODE_NORMAL;//add

            pContext->TextAlign = GUI_TA_LEFT|GUI_TA_TOP;//add

            pContext->AA_HiResEnable = 0;//add

            /* Variables in WM module */

            #if GUI_WINSUPPORT

            pContext->hAWin = WM_GetDesktopWindow();

            #endif

            /* Variables in GUI_AA module */

            pContext->AA_Factor = 3;

            LCD_SetBkColor(GUI_DEFAULT_BKCOLOR);

            LCD_SetColor(GUI_DEFAULT_COLOR);

            }

            修改如下函數(shù)為:(位于GUIAlloc.c)

            void GUI_ALLOC_Init(void) {

            ........

            GUI_ALLOC.NumUsedBytes = 0;

            memset(aBlock,0,sizeof(aBlock[0])*GUI_MAXBLOCKS);/////self

            aBlock[0].Size = (1

            .......

            }

            修改如下函數(shù)為:(位于WM.c)(DDDDDDDDDDNew)

            void WM_Init(void) {

            if (!_IsInited) {

            ……….

            memset(_ClipContext,0,sizeof(WM_IVR_CONTEXT));//add

            NextDrawWin = WM__FirstWin = WM_HWIN_NULL;

            ……………….

            _IsInited =1;

            }

            }

            2)自己編寫如下函數(shù)(ads1.2):

            void MyInit()

            {

            IsInitialized = 0;//MemDev

            _IsInited = 0;//Win

            WM__CreateFlags = 0;

            GUI_CURSOR_pfTempHide = NULL;

            GUI_Context.hDevData = 0;

            WM__hCapture=0;

            WM__hWinFocus=0;

            WM_pfPollPID = 0;

            WM_pfHandlePID = 0;

            GUI_pfTimerExec = 0;

            _KeyMsgCnt = 0;

            }

            該函數(shù)應(yīng)在GUI_Init()調(diào)用之前調(diào)用。

            6、改寫GUI_Init()函數(shù):

            int GUI_Init(void) {

            int r;

            GUI_DEBUG_LOG(nGUI_Init());

            /* Init system wide globals first */

            GUI_DecChar = '.';

            /* Init context */

            _InitContext(GUI_Context);

            GUITASK_INIT();

            r = LCD_Init();

            #if GUI_WINSUPPORT

            WM_Init();

            #endif

            GUITASK_COPY_CONTEXT();

            GUI_Clear();

            GUI_X_Init();

            GUI_CURSOR_Show();//啟動即顯示鼠標

            return r;

            }

            三、ucGUI與ucOS的整合,主要修改GUI_X.c文件:

            1、定義信號量及全局量:

            static OS_EVENT *DispSem;

            static OS_EVENT *EventMbox;

            static OS_EVENT *KeySem;

            static int KeyPressed;

            static char KeyIsInited;

            2、實現(xiàn)結(jié)合函數(shù):

            int GUI_X_GetTime(void)

            {

            return ((int)OSTimeGet());

            }

            void GUI_X_Delay(int period)

            {

            INT32U ticks;

            ticks = (period * 1000) / OS_TICKS_PER_SEC;

            OSTimeDly((INT16U)ticks);

            }

            void GUI_X_Unlock(void)

            {

            OSSemPost(DispSem);

            }

            void GUI_X_Lock(void)

            {

            U8 err;

            OSSemPend(DispSem, 0, err);

            }

            U32 GUI_X_GetTaskId(void)

            {

            return ((U32)(OSTCBCur->OSTCBPrio));

            }

            void GUI_X_WaitEvent (void)

            {

            INT8U err;

            (void)OSMboxPend(EventMbox, 0, err);

            }

            void GUI_X_SignalEvent (void)

            {

            (void)OSMboxPost(EventMbox, (void *)1);

            }

            void GUI_X_InitOS(void)

            {

            DispSem = OSSemCreate(1);

            EventMbox = OSMboxCreate((void *)0);

            }

            void GUI_X_ExecIdle(void) {GUI_X_Delay(1);}

            void GUI_X_Init(void) {

            SetTSInterrupt();//此處接入觸摸屏的中斷設(shè)置

            GUI_TOUCH_SetDefaultCalibration();//用默認值校準觸摸屏

            }

            四、與觸摸屏有關(guān)的函數(shù):

            1、4個功能函數(shù):

            void GUI_TOUCH_X_ActivateX(void) {//空}

            void GUI_TOUCH_X_ActivateY(void) {//空}

            int GUI_TOUCH_X_MeasureX(void) {

            return TX;//返回觸摸坐標x

            }

            int GUI_TOUCH_X_MeasureY(void){

            return TY; //返回觸摸坐標y

            }

            2、觸摸屏校準任務(wù)(進程, 來自示例程序:TOUCH_Calibrate.c):

            #if TOUCH_NEED_CALIBRATE

            static const char * _acPos[] = {

            (upper left position),

            (lower right position)

            };

            static void _WaitForPressedState(int Pressed) {

            GUI_PID_STATE State;

            /* Wait until touch is pressed */

            do {

            GUI_TOUCH_GetState(State);

            if (State.Pressed == Pressed) {

            break;

            }

            GUI_Delay (100);

            } while (1);

            }

            static void _DispStringCentered(const char * pString) {

            GUI_RECT Rect;

            Rect.x0 = Rect.y0 = 0;

            Rect.x1 = LCD_GetXSize() - 1;

            Rect.y1 = LCD_GetYSize() - 1;

            GUI_DispStringInRect(pString, Rect, GUI_TA_HCENTER | GUI_TA_VCENTER);

            }

            static void _GetPhysValues(int LogX, int LogY, int * pPhysX, int * pPhysY, const char * pString) {



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